4153 S.W. 47th Avenue #146
Fort Lauderdale, FL 33314
(800) 644-3141


ABOUT US

GAME SHOW SYSTEMS
GSS-10 CONTROLLER

SOFTWARE

LOCKOUT PLUS
HAVE-A-BALL
FACE-OFF!

ACCESSORIES
WEB SPECIALS
TESTIMONIALS
SCRAPBOOK

FAQ
PRICE LIST
INFO REQUEST
CONTACT US

HOME

 


Copyright © 2008
Creative Imagineering, Inc.
All Rights Reserved

GSS-4 Game Show System

GSS-4 with LED Scoring GSS-4 with LED Scoring and Alpha Character Player position from contestant’s view of GSS-4
Click on the photos for a closer look.  Each photo opens in its own window.

GSS- 4 Features and Specifications

Controller Features

GSS 4 Controller

  • The GSS-4 will control from 1 to 16 Player Positions!

  • Play Lockout, Multiple Choice or True/False. The GAME SELECT button allows you to easily switch between games.

  • Scorekeeping and microphone activation are automatic during normal game play. You can also manually turn a player microphone on or adjust a player's score.

  • The SCORE INCREMENT buttons allow you to select the point value to be added or subtracted from 5 preset values for correct or wrong answers. The preset point values can be easily changed.

  • The CORRECT, WRONG and PLAY buttons are scoring and reset buttons. Pushing one of these buttons will reset the system after a player has locked out while in the auto-play made. The CORRECT or WRONG buttons automatically increase or decrease the player's scare by the amount selected in the score increment section. The PLAY button resets the system without changing the score.

  • The sound mixer section has five inputs as follows: Host Microphone, Player Microphones, Effects (internal controller sound effects), CD (stereo line input #l), Aux (stereo line input #2). The CD input will automatically mute when a player locks out. This is very useful if you are playing Game Show Mania or name that tune etc.

  • There are a total of 28 internal sound effects as follows: 16 for player positions, 8 for host sound effects, and 4 for game sound effects. You can assign any one of the player sound effects to any of the players. The host sound effects can be played at any time by the push of a button an the controller. The game sound effects are for correct and wrong answer, countdown timer reset, and auto reset. All internal sound effects can be rerecorded with your favorite sound effects.

  • By simply accessing the MENU section you can do the following and much more: Re-record sound effects, assign different sound effects to each player position (a choice of 16 sound effects), change the preset point values for correct and wrong answers. select team play, turn the automatic reset or countdown timers on/off, adjust the chase rate of the player position lights.
     

Player Position Features

  • Each Player Position features four illuminated push buttons, SIX INCH TALL Scorekeeping display, gooseneck microphone, Light Bar which chases and indicates lockout, name placards, interconnect and power cables. The Player Position packs into a 26" x 19" x 16" foam lined road case for transport. A fiberglass ATA type case is available as an option.

  • The scorekeeping displays can have up to three active digits allowing scoring up to "9990" in our standard player positions.

  • The GSS-4 (4GSS5) now features alpha-numeric digital LED scoring (red).  See price guide for details.

Download the GSS-4 Flyer (requires Adobe Reader)